Devlog #2 – Stickers, Code snippets and pages
Code snippets, snap to align, more
We’ve added multi-page support (like FigJam’s premium feature) — but completely free in our tool.
There are now local desktop apps for both Linux and Windows, built with Tauri.
We’ve expanded code support too: Godot, C#, and more popular languages are now included.
Code snippets integration is live as well.

Stickers
You can now quickly tag mechanics with stickers to show their status or vibe:
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🔥 Hook — what makes the game fun
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👾 Technical Beast — complex or bug-prone
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👍 Functional — works as intended
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🙂 Polished — visuals, sound, and feel are done
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🙁 Needs Help — clunky or not fun yet
We also added a Sticker Picker for quick selection and a Sticker Node that scales cleanly.
UI & Quality of Life
A few improvements to make things smoother:
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Zoom Toolbar — jump between overview and detail instantly
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Confirm Dialog — avoid accidental deletes
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Toast Notifications — subtle alerts for save/export
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Snap to Align — objects now snap neatly into place
Under the Hood
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Stickers and icons moved to
/publicfor better Vite compatibility -
Internal store updated to support sticker data
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File saving and export utilities cleaned up
What should we build next?
Drop your ideas — code features, new stickers, export formats, multiplayer, anything.
We’ll focus on what you actually need.
Follow updates: https://quiet-network.vercel.app/sideproject
Files
Get Devboard - infinite canvas
Devboard - infinite canvas
A local-first canvas/brainstorming tool inspired by Miro.
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